Finally finish with HP of my latest Orc , next turn him into game ready and texturing , Yeah :)
samedi 2 août 2014
vendredi 11 juillet 2014
sero final
sero is finally done. Textures were done in substance designer , and use mari and substance painter for the body.
mercredi 2 juillet 2014
lundi 23 juin 2014
Sero normal
Finally done with retopo and Uvs of sero .
Here it is with normal and AO , and if you look very closely you can see the wireframes :).
Next textures.
Here it is with normal and AO , and if you look very closely you can see the wireframes :).
Next textures.
mercredi 18 juin 2014
dimanche 15 juin 2014
Wes texured
This a pretty close to finish version a character for the game : Wes.
He is a bit cross eyed but I think it gives him some style :).
He is a bit cross eyed but I think it gives him some style :).
mercredi 4 juin 2014
substance fun
On the game I'm working on , I have to create a lot of game asset , with different degree of wear and tears , dust , rusty part ect ect . So that the lead can choose what he wants and populate the level with it.
Substance is great for that . here is a pot I created , the one on the left is the brand new one , and on the right is the "old" one . with just a few slider , I can create endless variations.
Substance is great for that . here is a pot I created , the one on the left is the brand new one , and on the right is the "old" one . with just a few slider , I can create endless variations.
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