On the game I'm working on , I have to create a lot of game asset , with different degree of wear and tears , dust , rusty part ect ect . So that the lead can choose what he wants and populate the level with it.
Substance is great for that . here is a pot I created , the one on the left is the brand new one , and on the right is the "old" one . with just a few slider , I can create endless variations.
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